Player's Handbook: 17 pages, staple-bound softcover, A5. Black and white interior, color cover. New.
Chronicler's Handbook: 21 pages, staple-bound softcover, A5. Black and white interior, color cover. New.
Adventure Handbook: 11 pages, staple-bound softcover, A5. Black and white interior, color cover. New.
KANABO is a rules-light pen-and-paper fantasy role-playing game set loosely in Tokugawa-era Japan (1600–1868) and based on iconic sword-fighting genre movies set in that time period, with cultural consulting by James Mendez Hodes (@LulaVampiro). This is a trio of zines.
Within the 17-page Player's Handbook, you'll find:
- A series of tools for safe play, for Chroniclers and Travelers both
- A lightweight, easy-to-run d100 system with four stats
- A randomized character system that provides compelling starting points for your adventurer
- Hirelings, tools, clothes, provisions, and weapons to set you on your journey
Within the 21-page Chronicler's Handbook, you'll find:
- A series of tools for safe play, for Chroniclers and Travelers both
- Tools for new and veteran GMs alike
- Weather and encounter tables
- A concise NPC list
- A series of tables to generate your next KANABO hexcrawl
- Factions, adventure sites, and magical & mysterious discoveries
Within the 11-page Adventure Handbook, you'll find:
- A series of tools for safe play, for Chroniclers and Travelers both
- A hexcrawl, including a town - Peach Tree Village, featuring NPCs, Shops, and Rumors
- A 19-key hex-map using Nate Treme of Highland Paranormal Society's hex tiles
- Nearly 40 Encounters and Discoveries
Pit of Shadow NOTE: Wait what?...Samurai RPG based in Tokugawa-era Japan? WE-ARE-IN!