RECONQUISTA: The Struggle for Moorish Spain
From WHITE DOG GAMES
Designed by David Kershaw (Vietnam Solitaire, The Confederate Rebellion), Reconquista is a solitaire game simulating the reconquest of Moorish Spain by various Christian Kingdoms between the 8th and 15th centuries. As the player, you command the armies of Christendom attempting to recapture Spain from the Moors.
Winner of the wargame category in the 2014 solitaire print and play contest. Released in early 2015 as a physical boardgame by White Dog Games.
The game is a solitaire area-movement wargame, simulating the Reconquest of the Iberian peninsular by the Christian kingdoms from the 8th to 15th centuries.
The player takes the role of the Christian forces. Starting off with a small part of Northern Spain, the player purchases Armies and cities, with the goal of defeating the Moslem forces and reconquering Iberia for Christendom.
Game play involves battles, sieges, random events, and the actions of the Moslem forces, controlled by the game.
Random events include Viking raiders, French intervention, Famine, Rebellions, Religious strife, Christian Military Orders, and more.
Components: 1 map, 100 counters (3 different sizes), rules.
Playing time: 1-2 hours
The White Dog games version contains cleaned-up rules, additional optional rules, including alternative random event tables, and a historical scenario for every one of the 20 turns of the game.