WYRD DUNGEON By Jeffrey N. Baker
The WYRD Dungeon is meant to be picked up and played without preparation, and to facilitate generating a story in the moment. Your goal is simple: delve deep, explore everything, and cash out before all is lost…if you can…using the 11 d66 lists provided. Each playthrough will be randomly generated with new level names, traps, and factions.
Or, if you wish, simply use the lists to inspire your own ideas and plug them into your ongoing campaign.
Based on the WYRD Framework by Disaster Tourism. If you love OSR style of play, then you’ll love this. The core rules of the game are light and flexible so you can get into the dungeon in minutes.